A patent-infringement lawsuit brought against Nintendo of America was voluntarily dismissed by plaintiff Impulse Technology Ltd. Impulse had alleged that Nintendo’s Wii console, Wii Remote controller, Wii Balance Board accessory and Wii Fit Plus software infringed one of Impulse’s patents (U.S. Patent No. 5,524,637). Impulse abandoned the lawsuit following an unfavorable decision from Judge James Gwin of the U.S. District Court in Cleveland that undermined Impulse’s legal arguments.
“We are very pleased with the court’s ruling, which forced Impulse to walk away from this lawsuit,” said Richard Medway, Nintendo of America’s deputy general counsel. “Nintendo vigorously defends patent lawsuits when we firmly believe that we have not infringed another party’s patent. We will continue our tradition of developing unique and innovative products while respecting the intellectual property rights of others.”
Multi-title deal provides Square Enix developers with full access to Unreal Engine 3 and Unreal Engine 4 technology across its studios
Epic Games, Inc. announced today an agreement with Square Enix Co. Ltd. granting Square Enix a group-wide license to develop multiple games with Epic’s award-winning Unreal Engine 3 and its breakthrough Unreal Engine 4 technology.
Epic Games Japan, which is providing local support, worked directly with Square Enix on the new license. This sweeping agreement will supplement Square Enix’s proprietary software and ensure the studio is armed with the most powerful game development tools and technologies available across all major platforms.
“Epic has a strong relationship with Square Enix, and it’s an honor to provide their creative and technical talent with the best game technology available for licensing,” said Taka Kawasaki, territory manager of Epic Games Japan. “We look forward to supporting their developers with world-class tools for years to come.”