At the 2013 Game Developers Conference today, Havok™ unveiled Project Anarchy, a complete end-to-end mobile 3D game production engine. Havok announced that developing and releasing a game with the technology will be free on many leading mobile platforms, without commercial restrictions on company size or revenue.
Project Anarchy will include Havok’s Vision Engine together with access to Havok’s industry-leading suite of Physics, Animation and AI tools as used in cutting-edge franchises such as Skyrim™, Halo, Assassin’s Creed ®, Uncharted and Skylanders. The free download will also include a broad range of game samples and tutorials to help the mobile development community hit the ground running. Havok will be giving open previews of the technology on the main show floor throughout GDC.
As part of this initiative, Havok will launch an online community to proactively promote and support developers through all stages of production via a dedicated website www.projectanarchy.com. Project Anarchy will also encourage free sharing and collaborative development of extensions and customizations by the community.
“We’re consistently blown away by what the AAA industry creates with our technology,” said Ross O’Dwyer, Head of Developer Relations at Havok. “We’re really delighted to be able to offer these professional grade tools to mobile developers for free and we look forward to supporting the mobile game development community to make some stunning games with the technology over the next few years.”
Project Anarchy will be available for download this spring and will be demoing on the show floor at GDC South Hall Booth #1142. More information is available at GDC booth or at http://www.projectanarchy.com/.
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